![]() ![]() “2018 is set to be a huge year for Old School as the game goes multiformat with the arrival of the mobile editions, complete with interoperable PC-to-mobile play. This player-driven development ethos underpins every action we take or, in some cases, don’t take, to decide Old School’s future content and direction.” ![]() Just as the game itself was voted into existence by a player poll five years ago, we continue to give our players the vote to decide if our proposed content updates make it into the game. ![]() “During the past five years, Old School RuneScape has evolved from the revival of a classic live game to become a living game with an ever-growing, engaged and empowered community who have helped shape the game and, today, made it the world’s biggest player-driven MMORPG. Mathew Kemp, Senior Product Manager, Old School RuneScape, said: The Deadman 2018 Spring Finals, which will see the top 2,000 players compete in an unrelenting fight for survival and a $20,000 cash prize, has today been confirmed for Saturday 17th March and will be live streamed on the new Twitch channel. Old School’s PvP play has also has seen it become the #1 MMORPG in eSports thanks to its quarterly Deadman tournaments, which bring a unique long-form approach to competitive gaming. Today, Old School is launching a d edicated Twitch channel at, which will kick off with a live 5th birthday show from 7pm GMT. Old School RuneScape’s combative player-versus-player gameplay has become a massive hit on Twitch with over 6,000 players streaming the equivalent of 16 million minutes of content and over 3 billion minutes of content watched in 2017. To celebrate its fifth anniversary, Old School RuneScape today launches its in-game Birthday Event, which will see successful players rewarded with the ultimate Old School prize: the iconic sword, as featured in the game’s logo, as an in-game weapon. Today, the game that delivers the authentic 2007 RuneScape experience has built on its nostalgic appeal to attract millions of players, become a most-watched game on Twitch and the #1 MMORPG in competitive gaming thanks to its seasonal Deadman tournaments. Thursday 22nd February 2018, Cambridge, UK – Five years ago today, Old School RuneScape, the vanilla edition of the iconic MMORPG, was propelled into life by a RuneScape player vote and its servers went live. The server slowdown was caused by a DDoS attempt, according to OSRS developers Jagex.What began as a vanilla server for RuneScape has evolved into a five-year success story and is coming to mobile in full later this year. Twitch streamer Odablock was understandably enraged by the server lag, which resulted in his death in-game, costing him $20,000 in prize money. Fix your game, you f**king dog sh*t company.” I did 14-hours, 16-hours every single day, I skipped the gym for this sh*t, I lost 10lbs for this sh*t, dammit. I spent too long, I spent three weeks waiting for this. I can’t do this today, I can’t do this today bro. He exclaimed “Look they know it’s lagging, ‘when it registers’, what the f**k look how laggy it is, the hit didn’t even spawn. With a $20,000 first-place prize on the line, he lost his cool after rewatching his final moments in the competition to discover what went wrong, and the reaction was priceless. Unfortunately, things didn’t go as planned for the streamer, as server lag disrupted the game, causing Odablock to lose because his attack didn’t register. The stakes were high for him on September 17th, as he made it all the way to the cash finals after three weeks of preparation for the rigorous tournament, where he came so close to being proclaimed the Deadman: Reborn winner. Twitch streamer Odablock made his way through the event, which had a $32,000 prize pool and in-game goodies on the line, when everything came to a halt due to the interruption. While it can be irritating in casual gaming, it can be considerably more so while competing professionally, as popular Old School RuneScape streamer Odablock recently discovered. Mid-game server lag, or any other technical faults for that matter, is never easy to cope with, and it’s probably the most aggravating difficulty to face. ![]()
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